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1. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
THIS IS AN INGAME EVENT. ITS A DRIFFTER INVASION!
- by Fedo Otsolen - at 2016.09.01 10:10:36
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2. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
#burnjita still not trending.... I think this is a troll....
- by Fedo Otsolen - at 2016.08.31 23:53:51
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3. L5 missions - in Missions & Complexes [original thread]
just wanted to corect 50% of the tutorials
- by Fedo Otsolen - at 2016.08.31 23:36:26
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4. Corporation channel - player status - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Fedo Otsolen wrote: There is an issue with that idea and that is that there is probably an error in the code.... and most likely they wouldn't be able to localize it to corp chat only.... but would affect vider eve (this...
- by Fedo Otsolen - at 2016.08.30 01:58:18
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5. T2 of the bowhead - in Player Features and Ideas Discussion [original thread]
Jess Mikakka wrote: Should there be a T2 variant of the bowhead with jump drive capability? It should have the same capacity reduction as other freighter>JF ships and similar advanced material requirements as gallente JFs. It seems reasonabl...
- by Fedo Otsolen - at 2016.08.30 01:52:46
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6. L5 missions - in Missions & Complexes [original thread]
Hello. 1st to start i must say.... everything that was said about thise missions is correct. They are great. Ungated ones can be blitzed realy fast and they make about 80 mill isk per mission. 10 min MAX Hence the reason for all the "elit pvp" g...
- by Fedo Otsolen - at 2016.08.30 00:42:13
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7. Double the number of drones? - in Player Features and Ideas Discussion [original thread]
Captain Campion wrote: I recall something about reducing the server load of missiles via some kind of grouping. Something like that should work for drones - shouldn't really increase traffic by having more drones. i recalle times when you ...
- by Fedo Otsolen - at 2016.08.30 00:35:11
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8. Green circle around modules - in Test Server Feedback [original thread]
With all the background space lights and shinies.... its virtual impossible to see at a glace if your cloak is on or off if you are zoomed out. Same goes for all modules.... In 50% of the cases there is a sun, a nebula or some other gleeming ef...
- by Fedo Otsolen - at 2016.08.30 00:27:11
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9. so you want our rorquals in the belts, huh? what about ice belts? - in Player Features and Ideas Discussion [original thread]
Mole Guy wrote: how are we going to cut ice with an excavator drone when they only pull 400m3 and ice is 1km3? right now, mining drones are useless for ice. so our rorquals and orcas will still be useless for anything but ore. what if you cha...
- by Fedo Otsolen - at 2016.08.30 00:19:24
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10. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
Vic Jefferson wrote: I really don't see a problem with it. That is because you only fly frigs and this may not be an area of eve you are strong in. There is a serious issue here wich needs to be discuses.
- by Fedo Otsolen - at 2016.08.30 00:05:58
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11. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Vic Jefferson wrote: B)Use a webbing alt/corpmate ON the subject of freighters and webbing alts etc..... can we just get a module/mechanic designed to do this already? The duel/web alt is great and all.... but it's...
- by Fedo Otsolen - at 2016.08.29 23:30:43
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12. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Fedo Otsolen wrote: They can still catch you on next wave... next system.... you have to repair the damd thing. why exactly am i going to the next system and not just docking in this one? maybe you really can...
- by Fedo Otsolen - at 2016.08.29 11:31:39
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13. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
Wimzy Chent-Shi wrote: Remember that patch that gave all hulls 33% ressist and freighters free ehp boost? I would check facts. However, if formulated in a less egoistic and infantyle manner the idea has some valid grounds for a discussion: We ...
- by Fedo Otsolen - at 2016.08.29 11:18:40
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14. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
IF YOU can fit normal damage control you can fit this: Read explanation of item. No logic (yea i know this is eve... there logic goes and dies in developes dravers... but still... )
- by Fedo Otsolen - at 2016.08.29 11:14:32
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15. Corporation channel - player status - in Player Features and Ideas Discussion [original thread]
There is an issue with that idea and that is that there is probably an error in the code.... and most likely they wouldn't be able to localize it to corp chat only.... but would affect vider eve (this would be actualy a good solution for AFK cl...
- by Fedo Otsolen - at 2016.08.29 10:49:46
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16. /dices - in Player Features and Ideas Discussion [original thread]
/harvesttears /wave /rapedeadbody /youmissingwowandcantgoogle
- by Fedo Otsolen - at 2016.08.29 10:43:03
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17. Why does CCP hate freighters so much - in Player Features and Ideas Discussion [original thread]
So... you make a capital damage mod hultank something... and you make Freighters.... capital ships.... the only ships that cannot use capital mod that is more or less Specifically DESIGNED to save them from gankers. Fix in next pach. Pron...
- by Fedo Otsolen - at 2016.08.29 10:41:12
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